Hero of the Rising Sun


This is a project made in 2 weeks by a team of 22 students of Supinfogame Rubika : 10 game designers, 10 game artists and 2 programmers.
This project was made on demand by Gameloft with 3 constraints : drawing and read the map as mechanics and Enola Gay as the theme.


Spitch : 1945 in Tinian Island, you play a japanese spy who infiltrated the american airbase soon after their suspicious arrival on the island. Your job is to prevent the american from loading the atomic bombs on the Enola Gay.
The game has two disctinct phases to fulfill the mission : the plannification phase where you set your actions on the map, then you play the action phase that trigger all your planned actions in a dynamic and cinematographic way.

In this project I made the propaganda posters for the introduction scene, the UI for the plannification phase and the logo of Hero of the Rising Sun.

intoduction scene

plannification phase

action phase

shooting action




propaganda for the team